Help with Shadowmask mode!

Hi All,

I’ve been trying to lightmap my scene using the ShadowMask Mode but all my static models turn dark. I have my directional light set to mixed. What is going wrong here? When I view this in shadowmask rendering mode it looks like it should have worked…

Here’s what it looks like after the bake:

Here’s what the shadowmask render mode shows (after bake):

Here’s what it should look like (realtime picture):

Also here are my settings (I’m on Unity 5.6.0f3):

Turns out this is a shader issue and I have reposted on the shader forum : Snow Shader Wont Render Lightmap from Mixed Lights - Unity Engine - Unity Discussions