Help with storing and recalling choices

Okay, I''m making a battle system similar to a game called Fate Extra: http://www.youtube.com/watch?v=1eH5tPZ_lzs&feature=related

It's basically rock-paper-scissors taken up a notch. I've gotten the engine working to where it can select one of three options, but I can't get it to select and store up to 6 individual choices and then compare them with the computer's choices made via a random function in order.

Any help with that?

It sounds to me like your after an Array to store your data.

using System.Collections.Generic

public List<int> selectedItems = new List<int>();

public void AddItem(int Selection)
{
   selectedItems.Add(Selection);
}

public void CheckItems()
{
   foreach(int outInt in selectedItems)
   {
     //Your stored values will be looped over here.
     print(outInt);
   }
}

There may be some errors in that code, I wrote it directly in the text field.But arrays are the way to go!