Help with this error: Operator '*' cannot be used with a left hand side of type 'Object' and a right hand side of type 'UnityEngine.Vector3'.

Getting this error on the scripting for my camera that follows my plane around. Error is “Operator ‘*’ cannot be used with a left hand side of type ‘Object’ and a right hand side of type ‘UnityEngine.Vector3’.” This has been working fine for months but today it’s decided not to work.

Any help?

Script:

var target : Transform;
// The distance in the x-z plane to the target
var distance = 10.0;
// the height we want the camera to be above the target
var height = 5.0;
// How much we 
var heightDamping = 2.0;
var rotationDamping = 3.0;
var currentHeight;
var wantedHeight;
var currentRotationAngle;
var wantedRotationAngle;
var currentRotation; 


// Place the script in the Camera-Control group in the component menu
@script AddComponentMenu("Camera-Control/Smooth Follow");


function LateUpdate () {
	// Early out if we don't have a target
	if (!target)
		return;
	
	// Calculate the current rotation angles
	wantedRotationAngle = target.eulerAngles.y;
	wantedHeight = target.position.y + height;
		
	currentRotationAngle = transform.eulerAngles.y;
	currentHeight = transform.position.y;
	
	// Damp the rotation around the y-axis
	currentRotationAngle = Mathf.LerpAngle (currentRotationAngle, wantedRotationAngle, rotationDamping * Time.deltaTime);

	// Damp the height
	currentHeight = Mathf.Lerp (currentHeight, wantedHeight, heightDamping * Time.deltaTime);

	// Convert the angle into a rotation
	currentRotation = Quaternion.Euler (0, currentRotationAngle, 0);
	
	// Set the position of the camera on the x-z plane to:
	// distance meters behind the target
	transform.position = target.position;
	transform.position -= currentRotation * Vector3.forward * distance;

	// Set the height of the camera
	transform.position.y = currentHeight;
	
	// Always look at the target
	transform.LookAt (target);
}

Maybe because you declared some variables but you didn’t declare them as floats or ints so its giving you this error, they need to be numbers and not just variables:

var currentHeight : float;

Try this for the last ones where you didn’t declare their type