i have a script that can be controle a object by mouse(up,down,right,left) but i need to control object by using touch instead of mouse keyboard?i am new to unity3d
this is my script in this i want to simple camera walk through using andriod
#pragma strict
function Start () {
}
function Update () {
//------------------Code for Zooming Out------------
if (Input.GetAxis(“Mouse ScrollWheel”) <0)
{
if (Camera.main.fieldOfView<=100)
Camera.main.fieldOfView +=2;
if (Camera.main.orthographicSize<=20)
Camera.main.orthographicSize +=0.5;
}
//----------------Code for Zooming In-----------------------
if (Input.GetAxis("Mouse ScrollWheel") > 0)
{
if (Camera.main.fieldOfView>2)
Camera.main.fieldOfView -=2;
if (Camera.main.orthographicSize>=1)
Camera.main.orthographicSize -=0.5;
}
//-------Code to switch camera between Perspective and Orthographic--------
if (Input.GetKeyDown(“down”))
{
if(Camera.main.transform.localPosition.x>-3&&Camera.main.transform.localPosition.x<=3){
Camera.main.transform.localPosition.x -=.1;
}
}
if (Input.GetKeyDown("up"))
{
if(Camera.main.transform.localPosition.x>=-3&&Camera.main.transform.localPosition.x<3){
Camera.main.transform.localPosition.x +=.1;
}
}
if (Input.GetKeyDown("left"))
{
if(Camera.main.transform.localPosition.z>=11&&Camera.main.transform.localPosition.z<16){
Camera.main.transform.localPosition.z +=.1;
}
}
if (Input.GetKeyDown(“right”))
{
if(Camera.main.transform.localPosition.z>11&&Camera.main.transform.localPosition.z<=16){
Camera.main.transform.localPosition.z -=.1;
}
}
}