Basically I have two trail renderers attached to the character’s foot and shin that get activated and deactivated by a script some fractions of second within a roundhouse kick animation.
It worked in the Unity editor player but once I build the web file it stops showing (it was there, please believe me! :))
If anyone has ran into this issue I’d be very grateful if they share their experience. I’m thinking several reasons for this:
The quality of the web build is low. The problem is that it’s the same quality of the editor player, checked it twice…
I’m using indie version of Unity.
There might be a hidden setting that’s disabling it.
Maybe the web browser is messing with the timers and the trail renderer is not activated?
Anyway, I’m just guessing, so if anyone knows about this I’d really appreciate any help.