Help with trails

I am trying to recreate a trail like this one in my vfx graph, but I am having issues on how to get it to properly change size over lifetime and orient along with the parent particle. I included what I have in my graph so far, I tried size over lifetime but it only seems to work when I checked target from attribute but the lines would not orient properly. Any help would be very appreciated please


Hi,

You may want to try particle strips for that instead. There’s is a example system in the contextual menu under system.
You have to enable experimental features in Visual Effects / preferences to have all the nodes to manipulate particle strips.

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I can’t seem to find strip anywhere, could I need to update my unity. I am using 2019.2.17f1

Yes

Found it after updating thank you