Help with turning off a camera shader with an on trigger collider.

I’m using the stylizer shader from the asset store.
I keep getting the error
“Assets/mystuff/myscripts/TriggerEventGameObject.cs(27,32): error CS0246: The type or namespace name Stylizer' could not be found. Are you missing Beffio.Dithering’ using directive?”
on
(MainCamerared.GetComponents ().enabled = false; )

Can anyone help me figure this out I’ve tried digging online but everything seems to be outdated and I’m not that great at writing scripts?

public class TriggerEventGameObject : MonoBehaviour {



    public GameObject player;
    public GameObject MainCamerared;
    public GameObject BlackBox;


    void Start () {


      
    }
  

    void OnTriggerEnter (Collider other) {

        if (other.CompareTag ("Player")) {
      
      
            BlackBox.GetComponent<MeshRenderer> ().enabled = false;
            MainCamerared.GetComponents<Stylizer> ().enabled = false;
        }

    }
}

Add on your script

using NamespaceOfYourImageEffect;

or use it like this

MainCamerared.GetComponents<NamespaceOfYourImageEffect.Stylizer> ().enabled = false;