Help with Ui Buttons created with bolt visual scripting

Hi
Please help me I had created UI Buttons with bolt visual scripting but when I published my game on WebGL
the buttons won’t work on webgl but work in play mode on editor
Please help me

Do you mean that you created a bolt script that generate dynamically at runtime the button? Or you made a button in the editor with a bolt script on it that is triggered when you press the button?

Hi First of all thanks for a reply however it was late but thanks very much for answering
I made a flow machine that was attached to the button which had the following components

<< ON BUTTON CLICK >> {{ LOAD SCENE BUILD INDEX }}

Please see the screenshot below

Yes, I was in vacations and got bunch of stuff to do before getting to this thread.

The issue may be coming from the missing Build AOT missing step if you use Bolt 1.43 and under.

This step won’t be necessary in future versions of Visual Scripting as the AOT Pre-Build will be enforced.

Hi I really thanks for the support but after I followed the steps you said and again published this error is coming
Please see the screenshot

I made some test with a local build that I zip and send to the https://play.unity.com/ platform and everything work on my side.

In case something in my current settings could help, I’m using:

  • Unity editor: Version: 2020.1.9f1

  • Bolt: Version 1.4.13 - September 28, 2020

  • Project settings: Edit > Project Settings > Player
    See Settings

  • I have no render Pipeline package.
  • Chrome: Version 89.0.4389.90 (Official Build) (64-bit)

I will need you to send the complete error log. You may need to make a Development build to get a better stack trace.

Thanks I will try as long as the error is solved
Hope for the best

Yes it is almost same but I am using
Unity editor: Version: 2019.4
But the error is still coming

Thx, I will try in the 2019.4 editor version. Can you copy past the text you have in the error message.

2019.4 work perfectly on my side, just need you to copy past your errors to be able to dig in.

It don’t lets me copy and paste the text so please see the image below

I am also having this problem.

I tried stripping down my game to just moving an object from side to side with horizontal arrow keys, works in unity, but when I build for WebGl and upload to Unity play it does not accept user input. Please lmk if you guys found a solution to this problem.

This is very old but your problem helped me finish my first game. Thanks guys.