Hi everyone,
I am having trouble with my render texture on Android platform only. After some Google searches and research I have learned that there are issues with this as URP has trouble with camera stacking things, etc.
I found and read this thread about render textures in URP, but this is not quite what I need for my setup: Rendering to a Render Texture | Universal RP | 7.2.1
For my use case I am not trying to render the main camera to the render texture however, but rather I am trying to render the front-facing webcam to the render texture. This is working perfectly in the editor and on a couple other platforms, however after trying all the different advice and “fixes” I found I am still stuck with just a black render texture on Android.
Can anyone please help point me in the right direction here to get the render texture to show the webcam on Android instead of a black render texture?