Helping Others...

When using the Answers section of Unity, or the Unity Forums, i think people would get much better help if they at least answered some basic questions about their project before making a post, as to aid others in helping. Like:

  • Comp Specs: Windows version, CPU, RAM, VRAM/video card, etc.

  • Unity version used: version, builtin, or SRP, etc.

  • At least 1 screenshot or video of said problem.

3 Simple questions that could really help all of us. I see many questions wrongfully answered (myself included), due to lack of information, of said problem/project. Isnt there something could be done about this?

Part of the code of conduct, just no one cares.
https://discussions.unity.com/t/757848

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It doesn’t really work this way.

There’s a detailed instruction called “How to ask questions smart way”. it’s been written years ago, yet the amount of people with poorly worded questions didn’t decrease since . People also ono occasion take offense at suggestion to read it.

Additionally, if your question is advanced, unusual, or there’s simply no one available or capable to answer, then provision of additional specs won’t change a thing.

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You can’t count on people to care.

These requirements should be part of the form you fill out when making new thread in those specific areas. (check similar sites, they do this)

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This forum is too archaic for such features and Unity web management is too incompetent, to handle it in any form, as we observe past years.

And yes, people rarely read any forum guidelines, before posting, unless forced to.
This will not change, and we still shall expect many one liner, or wauge questions to come, while having some few well constructed threads. It is how it is.

We can however educate, ask to refine questions and be patient at best

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In my experience people who have problems with their hardware are typically people who have no experience with their hardware or who refuse to listen to any advice concerning their hardware. We had a thread recently where a newcomer was trying to use the integrated graphics of a mini-computer that was more than a decade old.

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The questions I answer tend to require that information quite a bit. Since a lot of changes in Unity happen between versions there… It tires me having to ask for it.

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It’s been linked in my signature for years, assuming the link still works. Helped me a lot in my early internet days.

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My dude, the marketplace has not sorted itself out. Have you actually paid attention for the past five years when it comes to this stuff? The only thing this does is make answering/asking questions a tedious, thankless process in part because of the awful signal to noise ratio. Answers is a wasterland and the amount of answered questions on the forums has dropped precipitously outside of all but the most specialized forums.

All this leads to is more poorly asked questions because they never get answered and the asker languishes in their current state. That you are recommending a hands-off approach when that has been everything Unity has done with the forums, Answers, and even the old Feedback section, is genuinely baffling.

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I’ve been a fan of it many years ago, but then I changed my mind after someone was offended by my offer to read it and I thought it over.

Im glad you have that there.

@hippocoder thats also the big one for me, as theres vast differences in versions.

@Ne0mega understand your points, but Unity has 3 versions of the engine (BuiltIn, URP, and HDRP), other engines dont.

@Ryiah very good point, totally agree.

I typically delete a few threads a day that fail to contain that type of basic stuff, or are just way too lazy. (like posting an error and saying “help!”). if you see threads like that, report them.

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