Hello,
I would like to ask about the following overlapping issue:


Regardless of which property value (direction) I choose:

There are always some tiles that look incorrectly. Is it possible to globally resolve this issue?
Thank you in advance
Hello,
I would like to ask about the following overlapping issue:


Regardless of which property value (direction) I choose:

There are always some tiles that look incorrectly. Is it possible to globally resolve this issue?
Thank you in advance
Are your tiles from the same texture or are you using multiple textures for your tiles? If it’s multiple textures, you can try putting them all into one sprite atlas.
Thank you. I am using different textures per different hexes. However this is not isometric tilemap, just a hex.