PRESENTATION
DESCRIPTION
Simple, configurable and flexible procedural worlds for your games. Quickly design interesting maps with hexagonal tiles and build upon them with an easy-to-use API. Please check the presentation video above for more details.
KEY FEATURES
- Procedural
- Deterministic (same settings and seed will always produce the same map)
- Support multiple biomes
- Fast
- Post processors to refine your map
- Multiple type of landforms : random, noise-based, pathfinding (ex. rivers/roads), filler
- “Neighbour aware” prefab picking methods resulting in convincing worlds
- Custom inspector
- Easy to use API
- Comprehensive/illustrated documentation
- Multiple demos
