Hey everyone, can someone help me to get the vertices and triangles in my Curve meshes? Every time I try I get "isReadable = false"

I was able to make all my graphics in ActionScript 3.0 to run in Flash.
Now that I’m using Unity I’ve had to think in 3D.

Well, no one responded to my query…

Now I know that it’s possible to set an object to read/write = true in the inspector.

I still need to find a way to get the actual vertices points of my mesh.