hey guys i have a schoot script only it fires lots of bullets how do i get this script to fire one bullet each time i press 1
var projectile : Rigidbody;
var speed = 0;
var savedTime = 1;
function Update() {
if( Input.GetKey( "1" ) ){
var instantiatedProjectile : Rigidbody = Instantiate( projectile, transform.position, transform.rotation );
instantiatedProjectile.velocity = transform.TransformDirection( Vector3( 0, 0, speed ) );
Physics.IgnoreCollision( instantiatedProjectile. collider, transform.root.collider );
}
}
thanks by the way