Hey Guys i have wrote this codes to move the Enemy and no errors but the enemy doesn't move what should i do ?! please help !

using UnityEngine;

public class Enemy : MonoBehaviour {

public float speed = 10f;

private Transform target;
private int wavepointIndex = 0;

void start ()
{
	target = WAyPoints.points[0];
}
void update ()
{
	Vector3 dir = target.position - transform.position;
	transform.Translate(dir.normalized * speed * Time.deltaTime, Space.World);
}

}

Start and Update, not start and update…