Hey guys, please i need ur help with this collision problem,Please guys, help me out with this collision problem

Hello guys,
i hav difficulties with my colliders. To b specific, OnTriggerEnter2D. I attached my OnTriggerEnter script to all my game objects. But now, i want the colliders to report the collision for just 1 of the gameOBJECTS but instead, it reported two because the collider script was in both gameobjects. Please, i need ur help,
i hav difficulties with my colliders. To b specific, OnTriggerEnter2D. I attached my OnTriggerEnter script to all my game objects. But now, i want the colliders to report the collision for just 1 of the gameOBJECTS but instead, it reported two because the collider script was in both gameobjects. Please, i need ur help

Hi

It’s not necessary to dublicate your title and message.

A piece if code will be great so we can see what exactly if wrong with your trigger check

To get report only for specific collision you need to make a check if your trigger collided with the object of specific type/name/tag/layer

Here is an example

void OnTriggerEnter2D(Collider2D col)
    {
        //if you want to check collision by tag
        if(col.gameObject.tag == "TARGET_TAG")
        {
                //this trigger collided with object with tag TARGET_TAG
        }
    }

You can do the same way if you want to check if collided object has a specific name or layer or component.