im using 2D to make a JRPG type game and i am using a basic scene changer script to go from “towns” back to the “world map”.
the problem i have is that when i load the “world map” it goes back to the basic position that is set in the “world map” scene the first time it loads.
is it possible to use a teleport / transform.position of some kind to make it exit- “town2” and back to the world map at “town2” location?
should i be looking in teleport.transform section? or remaking a whole “world map” scene with the sprites base position at “town2” ?? (which would increase the game size in megabytes by probobly quadruple)