Hey is that my model?!?

I notice the ‘After Reset’ game has a very similar protagonist to my own: http://nightfallgame.blogspot.ca/ (mine) vs http://www.afterreset.com/screenshots# (page 3, theirs).

With about a ~2.5yr precident i’ll be fine i’m sure - but what is annoying is that this model was something I’m considering as part of a AS package (TPC kit) down the road, what to do :). My concern here is that if I wanted to roll this into the TPC kit I have in mind, now UT is put the the crossfire of any potential legal issues.

To be clear:
From: <>
Date: Tue, Apr 12, 2011 at 6:12 PM
Subject: Working on the male character.
To: Chris Lambert <chris@logicwell dot com>

Of course maybe it’s just me, but from what I can tell it looks like a bit of tweaking off my model … ugh, shows the importance of finding a stand up modeller and trying to stick with them as opposed to reaching out. Stuff like this really makes me wary of trying to work with new people, which has been a really enjoyable aspect of hobby game development for me so far.

Anyhow, what do you think? Am I just seeing things or does this look like a potential issue?

To make it easier for others…

His model:

The other model:

It’s not the same model. After Reset’s texture has quite a bit more detail, the knees are different, the jaw is definitely different, lower arm is different, etc.

You’ve both got a white muscled bald guy in shorts, and that tends to always look similar. I’m betting the mesh would prove the difference.

As for including it in your pack, I wouldn’t worry about it. As soon as you put clothes on him, you won’t be able to tell they’re anything alike.

Perhaps, those textures look awfully close and the choice of skivvies seems odd - to me it really looks like they took TheMan and put some more work into it - be interesting to see some more thoughts here.

Definitely different… the anatomy is slightly different, and theman has sideburns, the after reset guy doesn’t.

Like crawford said, if you’re going to make a nondescript white guy with the same build and no hair, they’re going to look awfully similar. Also, those are the only kind of skivvies I own!

both look like douchebags to me

LOL - too much detail man :).

Well that’s cool then, I’m glad to hear it - after the 7 days “incident” of late i’m a bit paranoid I guess - in the end with a few years precidence on TheMan - i’m not worried about having the better claim if they did have an issue.

Thanks for the feedback!

We’d need to see the wireframe to judge… but their game doesn’t revolve around the nekked guy anyway.

And after you add clothes to your character as well, conceptually both games will have little to none conflictive elements to worry about.

But even if it did, you have your work files to prove you own your own character? Right? And THEN… they’ll have to pay you millions!!

Ya evidence is not a problem on this one - I’m more worried about derivation than anything. I’m a hobbyist so its not like I’m able to drop huge $ on getting good stuff done every day - kinda makes you sensitive towards its use right? So long as it does not impact a Unity AS submission here all should be well.

Some years ago (and still now) you can buy this male body from ten24
Besides his underwear he is looking like the one from Lypheus too :wink:
When i saw the second male i suddenly remember him.

Wich one was the first ?

Definitely different. Then ten24 model has a bigger package. :slight_smile:

Haha - oh thats cruel indeed :wink: - wrong colour/style of skivvies tho!

What? Is this a joke? Those both look like or are derived from DAZ 3D models. Now that ugly monster thing is original although I suspect it was originally a DAZ 3D mesh as well.

With UMA coming this is a non-issue. DAZ 3D might find issue though you won’t hear from them unless you make major bucks.

Also consider this: How many games and cartoons sell plushes based on models that look semi-realistic or like DAZ 3D models?

These aren’t DAZ models, well mine aren’t anyhow.

People saying they are not the same fore various reasons, of course they are not exactly the same. The other guys obviously used his model and made changes to it. Despite many changes there are enough things the same to make this too suspicious. They body proportions are pretty much the same, they have the same facial features. The muscular definition is placed and proportioned pretty much the same, we would see more variance if each model were made from scratch. Finally the dead give away is the underwear. When you have identical underwear on top of an already suspicious copy, that’s all I need to see. Obviously it was ripped.

Even if we look at the wire frames, topology can be altered even just a little bit to make the flow of the polygons seem completely different. Add to that tessellation or spot-remodelling and you will never prove anything with the wire-frame. If the rip-off artist failed to make adequate changes to the wire-frame, then it may be possible to prove with it.

That’s OK, they have a striking resemblance to a modified DAZ Michael, down to the square-cut black briefs so there you have another example of a similar model. And that’s the point. It’s financially silliness to talk of a lawsuit unless you are DAZ.

With today’s auto-generating and COTS SW (MakeHuman, DAZ, soon the free UMA) any ‘realistic’ model used in games is a wash trying to franchise, unless you do something really exceptional to make the derivative work unique (and yes that’s possible).

Different models. Just somewhat similar.

I am curious, have you published your model somewhere? How did you think they would have got it?

Maybe they were done using the same texture source set. Once I purchased a lot of high-res male textures.

TheMan was a custom creation, Max (modeller) used a reference image to build the texture from. Basically during my epic ‘lets learn unity, game dev, etc…’ run over the last few years i’ve been working with a wide range of folks, there was a post apoc team in particular I touched base with … maybe around the 1.5-2yr mark, I’d have to confirm emails to be certain. Anyhow, they wanted me to join up but we were going different directions - however they offered to help me with my problem at the time “mountable armour” by modelling up some armour pieces so I’d be able to test mounting code with TheMan. Long story short, in the process they requested the model (which seemed reasonable, how else do you make armour to fit) - produced some quick one offs and disappeared … and the rest appears to be history :).

Ah well live and learn.

Um, yeah… its a human being with a shaved head and the same proportions and muscle definition as 99% of video game protagonists. Also, being a human male, it stands to reason his muscular anatomy would be the same. Also, “exact same underwear” is a meaningless comparison when the dude is wearing black boxer briefs; that cannot be a coincidence?

Actually, both of them look like nude Captain Shepard. I’m reporting both games for stealing assets from Bioware.

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