Hi, how can i allow users to skip a intro video to the game? i have tried looking it up but did not see any answers. below is my code showing my problem area

using UnityEngine;
using System.Collections;
[RequireComponent(typeof(AudioSource))]

public class video : MonoBehaviour {

bool showGUI = false;

public MovieTexture movTexture;

void Start() {
	GetComponent<Renderer>().material.mainTexture = movTexture;
	movTexture.Play();

}

void Update () {

	showGUI = true;

}

void OnGUI(){

	if (showGUI) {

		if (GUI.Button (new Rect (30, 70, 50, 30), "Pause")) {

				
			Renderer r = GetComponent<Renderer> ();
			MovieTexture movie = (MovieTexture)r.material.mainTexture;

			
			if (movie.isPlaying) {
				movie.Pause ();
			} else {
				movie.Play ();
			}
		}

		if (GUI.Button (new Rect (30, 80, 60, 40), "Replay")) {
			
			
			
			Renderer r = GetComponent<Renderer> ();
			MovieTexture movie = (MovieTexture)r.material.mainTexture;
			
			
			if (movie.isPlaying) {
				movie.Stop ();
			} else {
				movie.Play ();
			}
		}

		//My Problem Area
		if (GUI.Button (new Rect (200, 100, 100, 100), "Skip")) {
			
			
			
			Renderer r = GetComponent<Renderer> ();
			MovieTexture movie = (MovieTexture)r.material.mainTexture;
			
			
			if (!movie.isPlaying) {
				movie.Stop ();
				Application.LoadLevel ("first");
			}

		}
	}

}

}

hi, i created toturial rught for this ,its simple, almost no scirpt
Skip The video