hi how can you get rid of this ? error CS1501: No overload for method `Instantiate' takes `2' arguments

using UnityEngine;
using System.Collections;

public class Mechanics : MonoBehaviour {
public GameObject enemyObject;
// Use this for initialization
void Start () {
InvokeRepeating (“spawnEnemys”,5,8);

// Update is called once per frame
void Update () {

void spawnEnemys () {
	Instantiate (enemyObject, new Vector3(11, (int)Random.Range (-4.25f, 4.25f)));



@LazyElephant is right, you need the rotation. Try this:

Instantiate (enemyObject, new Vector3(11, (int)Random.Range (-4.25f, 4.25f), Quaternion.identity));