To cut to the chase…
Am I understanding the collider correctly?
I googled around and still confused
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I need to use collider with rigidbody when moving something.
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I just need collider for buildings that will never move.
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No, I need collider with rigidbody in which isKinematic is turned on for buildings.
If you can tell me which is correct and not it’d be really helpful to me.
I’m constructing village in the game and not quite sure how to approach it.
I’m currently using just collider for them.
Should I attach rigidbody and turn on isKinematic for buildings?
Appreciate you time.