void Brake () {
W_RL.GetGroundHit (out hit);
var HH = Mathf.Abs (hit.sidewaysSlip);
if (stop)
{
W_FL.brakeTorque = 100;
W_FR.brakeTorque = 100;
}
else
{
W_FL.brakeTorque = 0;
W_FR.brakeTorque = 0;
}
if (C_Speed > 20 && stop && HH >0)
{
A_T.volume = 1;
P_T_L.particleEmitter.emit = true;
P_T_R.particleEmitter.emit = true;}
The problem is in line 2
How do I define HH?
As a variable