public class PlayerCollision : MonoBehaviour
{
public playermovement movement; // A reference to our PlayerMovement script
// This function runs when we hit another object.
// We get information about the collision and call it "collisionInfo".
void OnCollisionEnter(Collision collisionInfo)
{
// We check if the object we collided with has a tag called "Obstacle".
if (collisionInfo.collider.tag == "Obstacle")
{
movement.enabled = false; // Disable the players movement.
}
}
}

