hi im trying to delete the mesh renderer on collision but get the error cs1525 any pointers?the problems occur on line 5

using UnityEngine;
using System.Collections;

public class deathOnTouch : MonoBehaviour {

void OnCollisionEnter (Collision col)
{
	if(col.gameObject.name == "character")
	{
		Destroy(col.(GetComponent<MeshRenderer>));
	}
}

}

Your synthax is a bit messy. It should be

Destroy(col.GetComponent<MeshRenderer>());