using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FollowPlayer : MonoBehaviour
{
public GameObject player;
private Vector3 offset = new Vector3(0, 2, -5);
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void LateUpdate()
{
transform.position = player.transform.position + offset;
}
}