I want to create my own folders in the final build to store data in a more structural way. Is it possible, or is it possible to do someting like this?
Thank you!
,I want to create my own folders in the final build to store data in a more structural way. Is it possible, or is it possible to do someting like this?
Thank you.
Hello there!
If you want to manage folders and files, the best solution is usually to use Application.persistentDataPath.
On Windows this refers to the location “%Appdata%/…/LocalLow”.
If you don’t want to deal with user permissions or Windows security, I recommend you do all of your file management in there.
If you aren’t sure how to create files/folders and move them around from code, you should probably try searching for threads like this one, using the keywords “Unity C# Create Directory”, “Unity C# Move File”, etc…
I hope this helps!
Cheers,
~LegendBacon