I have a script which allows me to instantiate different objects with a “ghost object”, which is the same object that’s being instantiated, so I can rotate it real-time. Now, when I change between the objects the ghost object changes as well, which is good. Although now I have a problem. The ghost object is placing on the terrain when I instantiate, which seems logical. Is there any way I can “hide” the ghost object and when I click on a button I can show it again? What’s the best way to do this?
Thanks