Hello from russia! I’m new to Unity and I have a problem with a game. Sorry my english ![]()
I have 1 character with 1 animated biped. How can I hide his head or arm at some time and show it at another time (without detaching animated biped) during the game?
I tried to hide object limb by hiding his sub-material.
why?
other.renderer.sharedMaterial = Ivisible; work!
and
other.renderer.sharedMaterials[0] = Ivisible; doesnt work!