How to make a object to hide after pressing a button and auto show after some seconds?
function Update() {
if (Input.GetKeyDown(KeyCode.Z)) {
// hide
renderer.enabled = false;
yield WaitForSeconds(Random.Range(1,8));
renderer.enabled = true;
}
}
the code above dont work
Im pretty sure you cant have yeild waitforseconds in the update, without an if statement. as the update is constantly being called so your asking your code to waitforseconds everytime the update() loops through.
you could do something like this, as it would only happen once
var name : boolean = false;
function update(){
if (Input.GetKeyDown("z") && name == false) {
name = true;
renderer.enabled = false;
yield WaitForSeconds(Random.Range(1,8)); // im assuming this code is correct btw
name = false;
renderer.enabled = true;
}
}
thx for answer but now i get this error for
name = true;
and
name = false;
**skills\hide.js(16,16): Error BCE0022: Cannot convert 'boolean' to 'String'. (BCE0022) (Assembly-UnityScript)**