Hide some of the environement.

Hello.
My Team and I are trying to make a platformer game where the character can’t see anything but a small area around him. like on the HD pro image here:


but we encounter a problem rendering only a part of a Platform/texture.
is it even possible? (on unity i mean)

we thought of making a black texture with a hole.

thanks.

I think it’s called fog of war, is that sort of what your looking for.