High CPU usage when Hierarchy search bar is not empty?

Not even in play mode, when my Hierarchy search bar is not empty, CPU usage goes up.
Inspector view is empty because nothing is selected.

Want to confirm if anyone else having the same issue.

using Unity 2021.3.5f1

I am guessing it filters each frame. I recommend making a bug report

“CPU usage goes up.”

Yeah but by how much?

It has always been like that, AFAIK. Having anything there in a large scene can seriously slow the editor down.