Hi, I’m new to Unity3D, around 3-4 weeks getting into it and the whole game creation idea. I’ve been learning quite a bit of C# for programming and some of the basic concepts that Unity3D has to offer.
However, there is one thing I don’t quite understand: How do people create high-end looking game objects?
If you look at something like the 'Project: Stealth" tutorial or even the ‘Project: Space Shooter’, they’re not really made with simple shapes. You can see they are modeled and probably sculpted, yet it doesn’t seem like it can be done with Unity3D.
My full question is this: Are people that create these objects using some sort of Unity3d modeling-software I have yet to find, or are they using a 3rd party software like Blender3D or Maya?
Thanks in advance for the help!!!