Hello,
I am new to Unity and coding in general and I would appreciate some help with my game. I currently have a score and highscore system. At present, I have a score system that works fine, however, the highscore system does not seem to work. At the moment my highscore just displays my score. When I look at regedit, I can’t find the file where my highscore should be saved.
This is what makes me think there is a problem with PlayerPrefs.GetInt/SetInt
Any thoughts?
Thanks in advance.
P.S I am also not sure why I need the line texths = GetComponent(); , but it doesn’t work without.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Highscore : MonoBehaviour {
public static int highscore;
Text texths;
// Use this for initialization
void Start () {
texths = GetComponent<Text>();
if (PlayerPrefs.HasKey ("Highscore") == false)
PlayerPrefs.SetInt ("Highscore", 0);
highscore = PlayerPrefs.GetInt ("Highscore");
texths.text = "" + highscore;
}
// Update is called once per frame
void Update () {
highscore = Mathf.Max (highscore, Score.score);
texths.text = "" + highscore;
}
}