Hi, I have problem with 2D Hinge Joint limits. It is always exceeded by 2 degrees.
In attchament there is minimal project and here is picture of the problem. Limit for hinge joint is 0 degrees, but it ends up with 358 degrees. When I need to stop something in positions like 0 or 90 degrees it is very noticable to player.
I am using Unity 5.1.0f3
Is it bug? Or did i miss something?
2185555–144913–HingeJoint2D.zip (410 KB)