First of all hi everybody and this is the question: I want to make a hinge joint between two rigidbodies and wrote this code. But unfortunately it did not work. My main goal is making this hinge joint while Collision Enter and pressing a keyboard key at the same time. But i can not do this without the hinge joint working first. Here is the code:
`
using UnityEngine;
using System.Collections;
public class attachcontrol : MonoBehaviour {
public Rigidbody myobj;
void AttachControl() {
hingeJoint.connectedBody = myobj;
hingeJoint.anchor = new Vector3(0.008575243f, -0.08854485f, -1.658814f);
} }`