Hit a standstill with unity, got the game mechanics done.

Not sure what to do now, I can’t seem to find anything free for a nice GUI system and Unity’s loves to scale differently with separate monitor sizes, making it very hard to write interfaces that are compatible with everyone. I’ve looked up a few ways to fix this but none of them have worked for me and it’s really dis-heartening. Our GFX developers have created all of our interfaces with sprites which I can put together with the standard Unity GUI System, although I can’t get it to look right for everyone.

So, I need to figure out a free system for GUI’s for now that I can use before I put back some money for NGUI… or atleast figure out how to make the Unity’s GUI system work correctly… I’ve tried using UIToolKit but it didn’t work.

I love NGUI, it is the best thing since sliced bread (and even the folks at Unity were impressed, they hired the NGUI author to work on the new Unity GUI revamp). There is a free “evaluation” version of NGUI, though of course you have to fork over your $95 for the full version before your game ships.

I’ve got the same problem. Scaling of the GUI based on resolution is an annoyance and I can’t find a working script that will correct it. Will have to decide on either NGUI or the revamped Unity GUI (whenever that is meant to be released). Eitherway, it’s going to be a bit of work migrating my current GUI to one of these systems.