I am trying to resize the images like this - YouTube
4:44~4:47
I used a list to detect whether the hits are on the same object to resize it but the hits.count on line:25 is always 0 not remembering line:60 hits.count
How can i fix this?
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Hitting : MonoBehaviour {
private RaycastHit2D hit;
public GameObject hittingObj;
// Update is called once per frame
void Update()
{
if (Input.touchCount > 0)
{
List<GameObject> hits = new List<GameObject>();
Debug.Log("*********************start***********");
//move, resize, rotate by touchs
for (int ii = 0; ii < Input.touchCount; ii++) {
Debug.Log("input touch[ "+ii+"]/all "+ Input.touchCount);
Vector2 test = Camera.main.ScreenToWorldPoint(Input.GetTouch(ii).position);
RaycastHit2D hit = Physics2D.Raycast(test, (Input.GetTouch(ii).position));
Debug.Log("hits.count-------------------- "+hits.Count);
if (hit.collider)
{
//do stuff
//Debug.DrawLine(test, hit.transform.position, Color.red, 0.1f, true);
//move obj
hittingObj = (hit.transform.gameObject);
bool hitSameObj = false;
//click on same obj?
Debug.Log("hitting img " + hittingObj.name);
foreach (GameObject jj in hits )
{
Debug.Log("saved hits are "+jj.name);
if (hittingObj.name == jj.name)
{
hitSameObj = true;
}
}
if (hitSameObj)
{
Debug.Log("do rotate or resize");
}
else
{
//move
if (Math.Abs(Input.touches[ii].deltaPosition.x) < 30 && Math.Abs(Input.touches[ii].deltaPosition.y) < 10)
{
hittingObj.transform.position = Input.GetTouch(ii).position;
}
}
hits.Add(hittingObj);
Debug.Log("======after add this hit, hit.count: "+hits.Count);
foreach (GameObject jj in hits)
{
Debug.Log("stored hits are "+jj.name);
}
}//if (hit.collider)
}
Debug.Log("*********************end************");
} else
{
hittingObj = null;
}
}
}
part of console.log
*********************start***********
input touch[: 0]/2
hits.count-------------------- 0
hitting img 57735399.1121
======after add this hit, hit.count: 1
stored hits are 57735399.1121
input touch[: 1]/2
hits.count-------------------- 1
hitting img 57737302.221
saved hits are 57735399.1121
======after add this hit, hit.count: 2
stored hits are 57735399.1121
stored hits are 57737302.221
*********************end************
*********************start***********
input touch[: 0]/2
hits.count-------------------- 0
hitting img 57735399.1121
======after add this hit, hit.count: 1
stored hits are 57735399.1121
input touch[: 1]/2
hits.count-------------------- 1
hitting img 57737302.221
saved hits are 57735399.1121
======after add this hit, hit.count: 2
stored hits are 57735399.1121
stored hits are 57737302.221
*********************end************
*********************start***********
input touch[: 0]/2
hits.count-------------------- 0
hitting img 57735399.1121
======after add this hit, hit.count: 1
stored hits are 57735399.1121
input touch[: 1]/2
hits.count-------------------- 1
hitting img 57737302.221
saved hits are 57735399.1121
======after add this hit, hit.count: 2
stored hits are 57735399.1121
stored hits are 57737302.221
*********************end************