Hi
Ever since updating to 2017.3, some of my prefabs have this bug when I hit the apply prefab button.
A random amount of child objects rectTransform x and y values become 0.
Now sometimes eventhough they are 0, they still appear in the correct position when running the game, yet sometimes they are at position 0.
It is extremely frustrating because sometimes I do not notice this and then I zero out an entire UI screen, which is slowing down my work flow.
Anyone else experience this?