Hitting the terrain

Hello, I am making a game where you can’t hit the terrain otherwise you die. What kind of script do I need to do this? And I know this is hard but how would you make a check point in the game?
Thanks :slight_smile:

Create a tag, name it “Terrain”. And set terrain object’s tag to this.
Create a script like this:

    void OnCollisionEnter(Collider other) {
	       if (other.tag == "Terrain") {
                        // Game over
           }        
    }
Put that script to the game object that must not touch the ground.

Try setting the tag of the terrain to “Terrain” and then doing this:

  void OnCollisionEnter(Collision other) {
      if(other.gameObject.tag == "Terrain") {
            //GameOver
      }
  }