I know it’s deprecated, I have no choice.
LobbyScene → PregameScene → Gamescene
AddPlayerForConnection didn’t work because I don’t know how to get the connectionID etc.
I have my lobbyManager, how do I tell it to spawn players in the PregameScene?
Is there a way to call the callback the Lobby/Networkmanager usually uses to spawn players? Basically: How do I get my LobbyManager to spawn my damn players on SceneSwitch to the MainGame?
Any help would be greatly appreciated!