I found a nice, simple, chroma key shader for Unity but it’s not in shadergraph.
http://www.babilinapps.com/portfolio/chroma-key-in-unity-5/
Wondering if anyone has translated this to shadergraph or might have any tips.
Thanks.
I found a nice, simple, chroma key shader for Unity but it’s not in shadergraph.
http://www.babilinapps.com/portfolio/chroma-key-in-unity-5/
Wondering if anyone has translated this to shadergraph or might have any tips.
Thanks.
What is preventing you in converting the shader to shader graph?
All components that are used in the shader are available in the shadergraph.
Just one by one combine the inputs and nodes and you are done in under 10 minutes.
Try it and if you not get anything done you can take a look at my version.
5603059–579655–chroma-key.unitypackage (3.95 KB)
Hi, thanks!
I found a different one that was easier for me to follow and got it working great! Wasn’t too bad.
This is one I used: jon-martin.com – Chroma Key / Key Matte Shader for Textures – Vuforia Video Textures
I attached the one I created if anyone wants to have a look.
Slightly better version and I removed the default texture map so it’s a bit smaller.
@fffMalzbier I wasn’t able to see any transparency in yours. What am I doing wrong?
5606218–580108–chromaKeyer.unitypackage (7.26 KB)