Hi I’ve got a wierd issue with the rotation of my HMD with a steamVR project.
I created the project on my home computer and everything is fine. When I brought the executable into work, when I run it, if I look in one direction (lets say ‘North’) the HMD works fine, if I rotate the HMD to the east, the view tilts wierdly, and now tilting my HMD ‘rolls’ the camera and rolling the HMD ‘tilts’ the camera - like the X&Y axis have been reversed.
I’ve loaded up unity on this same machine to see if I could reproduce it, and just creating a blank steamVR scene exhibits the same issue on this computer. SteamVR apps and Stingray all seem fine, it just seems to be Unity…
In addition I’ve just noticed as I turn my head in the scene, if I turn it 90 degrees the virtual camera turns 180 degrees. If I delete the camera rig and just put in a normal unity camera everything works fine