I am making some editor scripts, and working with manipulator handles for an object.
What’s the best way to ONLY render arrows for specific axis when using “Handles.DoPositionHandle?”
I have constrained an objects movement to an axis (by keeping the other axis variables constant), but want to reflect this in my manipulator handles. Is there a way to render this, AND have a handle? I did look at “ArrowHandleCap” but this didn’t capture the position the user move aid handle.