I’m making a FNaF game, and I am making my own ‘puppet’ how could I make a button that’ll slowly go down and then when I hold the button it’ll go up, and if it reaches nothing (i’ll make something happen’
Can someone help me with this? I have found no tutorials for this.
You can make something like:
float value = 1;
Update()
{
if(ButtonNotBeingPressed() )
value -= Time.deltaTime/10;
//it will take 10 seconds for the value to reach 0
else if(value < 1)
value+= Time.deltaTime / 3;
// 3 seconds to reach value 1
}