Hold on loading messages in editor

Hi,

Upgraded to 2020.1.0f1, and opened up new project to test out some really really simple text and buttons that i’ve been designing.

everytime i do a change, write some code, whatever… i get this:

it appears and stays on doing its loading of application and other stuff, and after 1-3 seconds its gone.
its really annoying.

Anyone else encountered this?

I even opened up a new project to test, with only a blank white bg and a button that just Instantiates sprites, its happening on almost every change…

Thanks in advance

3 Likes

Yes same thing here. It’s insanely painful to go trough it every time you change something in a script.
It even happens TWICE, once returning to unity & starting the game. :rage::eyes:

1 Like

Exactly.
did it also start for you only in the 2020 build?

This started happening to me on a new URP project while getting it setup for standard OVR/XR development. Using Unity 2020.5 I noticed that itd only really happen when certain build settings were open, along with the asset store. Hella of a pain.

This pop-up was introduced in 2020.1 to signify when the Editor is locked up and busy on the main thread in cases where there’s no explicit progress bar, for example during asset refresh. You can change the delay after which it appears in the Preferences.

More information: Lots of busy... Hold on.... etc?

i delete Library folder. and reopen. i solve problem.

deleting the library ? isn’t that harmful to your project in any way ?

No, you don’t store any data there, unity only stores cache there which can be recreated from the assets you imported. This also means that when you delete the library folder you’re looking at a full reimport. Every single asset. It can be a long process, but it shouldn’t do anything harmful. Obviously always backup your project just in case.

Deleteing the library folder dosent work for me, unity is becoming unusable so irritating everything i do stuck on hold on for 20 mins to 1 hour