Hollow sphere

Is there any way to create a sphere like the Collider sphere in the editor?

I want to use it to manually adjust params to my object, like vision range and attack range, which are different.

I’m hoping there’s something like Handles to make this happen.

alt text

You’re almost there, just push a bit forward : http://unity3d.com/support/documentation/ScriptReference/Handles.RadiusHandle.html