Hello everyone, had a bit of a question/request.
Seen here are the “hologram” styled shaders used in Halo 3. I’m trying to recreate this effect in Unity 3.
I’d gotten to the point where I have a similar effect in unity 2.6 using the “fur” shader on the wiki, but alas, this doesn’t work in U3.
Does anyone have an updated shader/script, or guides where I could start?
ty <3