Two quick questions for a newbie:
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I’m trying to display a hologram within a hologram (a sphere within a human body contour). I’ve tried different settings int he mesh renderer but can’t seem to get the inner sphere to show through the body contour.
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I’m using Vuforia to initially track a cube and place a hologram of a human body in a specific world location. Once in that location I remove the cube leaving the hologram in place. The problem is that the cube, which is slightly extends outside the body contour, leaves a shadow/hole in my body contour. I need the hologram to be complete but I have not been able to find the correct settings again.
Any help would be greatly appreciated!