I have a few projects where I used the Hololens Academy series as a basis to develop from and now since the Hololens Toolkit has been updated for use with Unity 5.5 which has Hololens integration into Unity I am trying to convert the projects over too the Toolkit.
I am able to get most of it switched over but are having issues with the Fitbox prefab and script which I really wished was in the toolkit. Being able to move to a good position with the fitbox active before placing your holographic stuff is nice.
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Hi Vern,
I’d love to see this get put into the the HoloToolkit. It’s worth mentioning that the HoloToolkit and the HoloAcademy diverge greatly. You’re more than welcome to create an issue over on github and even submit a pull request if you get it working.
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Diverge is certainly a word for it. I’m pretty much done switching my project over. Fitbox is the only thing I did not pursue. I think I have a work around for it though.
Thanks for the response… 
i went ahead and created a new Fitbox that runs ontop of the MixedRealityToolkit for Unity 2017.2.1f1 w/ unity editor Unity Editor-2017.2.1f1 along with sample scene and readme file . How can i contribute this to the Holotoolkit-examples? specifically it leverages the Holotoolkit Interpolator.