hey guys im new to networking is was going to use unity’s built in networking as it has alot of tutorials and information out there, i was wondering is this a good idea since i heard today a new networking solution is in the works?
should i wait or progress with my game and modify it later to use new technology?
I would suggest use third party plugins such as photon unity networking which is free for commercial use, while built in unity networking is for testing purposes only.
Unity’s networking solution is not for testing only. It is free to use and is a good starting point for a beginner.
You can perfectly use it for small scale type of games (Lan games).
Unity has mentioned they would upgrade the networking but that will take a while, so don’t wait for that.
thanks i didnt think they created it just for testing so that threw me off lol… the multiplayer aspect of my game is small scale …max 8 players few game modes nothing on call of duty scale long as it can handle what i throw at it…i didnt choose photon because i find more resource for unity’s networking and like appels unity’s its a good place for a beginner in networking